After writing this review for RPG.net, my wife and I got to talking yesterday in the car. We determined that Tri-Stat dX would not be used with as near of frequency as it is online for our game group if we had a real-life game group. The reasons for this are two fold: Online, Tri-Stat dX brings combats to a quick end making it the system of choice and yet, Tri-Stat dX would more than likely read and play a bit blandly when sitting around a table. There is just not enough going on in Tri-Stat dX too keep up the mental facilities I feel that games like Savage Worlds, Gunslingers and Gamblers, Apocalypse Prevention, Inc, Alpha Omega, and Spirit of the Century bring with them. That is not to say that i would not run or play Tri-Stat dX around a table, but that is why I gave it a 4/4/ score at RPG.net.
On to the review...